fix 重生后村民不可见
finish 方块禁止破坏 update 计分板显示 finish TNT自动点燃 finish 优化传送体验 finish 防止重复加入检测
This commit is contained in:
parent
a063e8c6dd
commit
ff96cf59da
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@ -2,3 +2,4 @@
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.idea
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build/
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test_server
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@ -40,7 +40,7 @@ taboolib {
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// classifier = null
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// options("skip-kotlin-relocate")
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version {
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taboolib = "6.1.1"
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taboolib = "6.1.2-beta2"
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}
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}
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@ -48,16 +48,16 @@ object BlastingCrisis : Plugin() {
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Location(Bukkit.getWorlds().first(), x.toDouble(), y.toDouble(), z.toDouble())
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val teamRed = MapTeam(
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"红队",
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ChatColor.RED,
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location(0, 72, -44),
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location(0, 72, -44),
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location(-8, 73, -47),
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Area(location(14, 72, -48), location(-14, 78, -34)),
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Area(location(-13, 78, -33), location(13, 72, -33)),
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Area(location(-13, 78, -32), location(13, 72, -1)),
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Area(location(7, 72, -45), location(9, 74, -48)),
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listOf(
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name = "红队",
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color = ChatColor.RED,
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spawn = location(0, 72, -44),
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villager = location(0, 72, -44),
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upgrade = location(-8, 73, -47),
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home = Area(location(14, 72, -48), location(-14, 78, -34)),
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wall = Area(location(-13, 78, -33), location(13, 72, -33)),
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mine = Area(location(-13, 78, -32), location(13, 72, -1)),
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teleport = Area(location(7, 72, -45), location(9, 74, -48)),
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sides = listOf(
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Area(location(15, 72, -1), location(19, 78, -48)), Area(location(-19, 78, -48), location(-15, 72, -1))
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),
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)
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@ -70,7 +70,8 @@ object BlastingCrisis : Plugin() {
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Area(location(-14, 72, 48), location(14, 78, 34)),
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Area(location(13, 78, 33), location(-13, 72, 33)),
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Area(location(13, 78, 32), location(-13, 72, 1)),
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Area(location(-7, 72, 45), location(-9, 74, 48)),
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Area(location(-7, 71, 48), location(-9, 71, 46)),
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// Area(location(-7, 72, 45), location(-9, 74, 48)),
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listOf(
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Area(location(-15, 72, 1), location(-19, 78, 48)), Area(location(19, 78, 48), location(15, 72, 1))
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),
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@ -2,8 +2,11 @@ package cc.maxmc.blastingcrisis.command
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import cc.maxmc.blastingcrisis.game.Game
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import cc.maxmc.blastingcrisis.game.GameOreGenerator
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import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule
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import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule.MatchResult
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import cc.maxmc.blastingcrisis.game.GameState
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import cc.maxmc.blastingcrisis.misc.Area
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import cc.maxmc.blastingcrisis.misc.GameManager
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import cc.maxmc.blastingcrisis.misc.UniArea
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import cc.maxmc.blastingcrisis.packet.BEntityVillager
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import kotlinx.coroutines.cancel
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@ -15,13 +18,28 @@ import taboolib.common.platform.function.adaptCommandSender
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import taboolib.common.platform.function.getDataFolder
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import taboolib.module.configuration.Configuration
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import taboolib.platform.BukkitPlugin
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import taboolib.platform.util.broadcast
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import taboolib.platform.util.sendActionBar
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import java.io.File
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import java.util.UUID
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import cc.maxmc.blastingcrisis.misc.debug as debuglog
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object DebugCommand {
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lateinit var game: Game
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lateinit var villager: BEntityVillager
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var autoRespawn = false
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val builders = ArrayList<UUID>()
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private val init by lazy{
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// allow builders
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debuglog("init builder rule")
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GameManager.currentGame.placeBreakRule.addRuleFirst("builder") { (player, _, _, _) ->
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// cc.maxmc.blastingcrisis.misc.debug("matching builder rule")
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if (builders.contains(player.uniqueId)) MatchResult.ALLOW else MatchResult.DEFAULT
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}
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}
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fun debug(cmd: String) = command(cmd) {
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literal("game") {
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literal("join") {
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execute<Player> { sender, _, _ ->
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@ -80,7 +98,15 @@ object DebugCommand {
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literal("respawn") {
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execute<Player> { sender, _, _ ->
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villager.spawnForPlayer(sender)
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villager.removeViewer(sender)
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villager.addViewer(sender)
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}
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}
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literal("autoRespawn") {
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execute<Player> { sender, _, _ ->
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autoRespawn = !autoRespawn
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sender.sendMessage("Auto Respawn is now $autoRespawn.")
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}
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}
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@ -129,5 +155,18 @@ object DebugCommand {
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}, 60 * 20)
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}
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}
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literal("build_mode") {
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execute<Player> { sender, _ ,_ ->
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init
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if (builders.contains(sender.uniqueId)) {
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builders.remove(sender.uniqueId)
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sender.sendMessage("U r no longer in build mode")
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return@execute
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}
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sender.sendMessage("U r now in build mode")
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builders.add(sender.uniqueId)
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}
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}
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}
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}
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@ -1,9 +1,13 @@
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package cc.maxmc.blastingcrisis.debug
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import cc.maxmc.blastingcrisis.command.DebugCommand
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import cc.maxmc.blastingcrisis.command.DebugCommand.villager
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import net.minecraft.server.v1_8_R3.PacketPlayOutEntityDestroy
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import net.minecraft.server.v1_8_R3.PacketPlayOutSpawnEntityLiving
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import org.bukkit.Bukkit
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import org.bukkit.event.player.PlayerRespawnEvent
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import taboolib.common.platform.event.SubscribeEvent
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import taboolib.common.platform.function.submit
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import taboolib.library.reflex.Reflex.Companion.getProperty
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import taboolib.module.nms.PacketSendEvent
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import taboolib.platform.BukkitPlugin
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@ -29,4 +33,15 @@ object DListener {
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}
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}
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}
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@SubscribeEvent
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fun debugRespawn(respawnE: PlayerRespawnEvent) {
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if (DebugCommand.autoRespawn) {
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submit(delay = 1L) {
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villager.removeViewer(respawnE.player)
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"Respawning".broadcast()
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villager.addViewer(respawnE.player)
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}
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}
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}
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}
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@ -32,6 +32,10 @@ class Game(
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}
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fun join(player: Player) {
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if (players.map { it.uniqueId }.contains(player.uniqueId)) {
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player.sendLang("game_already_join")
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return
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}
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players += player
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broadcast {
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it.sendLang("game_join", player.name)
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@ -54,14 +58,16 @@ class Game(
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}
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fun respawnPlayer(player: Player) {
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submit(delay = 1L) {
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teams.forEach { it.villager.respawn(player) }
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}
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}
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fun start() {
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debug("game ${map.name} started.")
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placeBreakRule.loadDefaultRule()
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// startOreGen()
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// startItemGen()
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startOreGen()
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startItemGen()
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state = GameState.START
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timer.startTimer()
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timer.submitEvent("wall_fall", Duration.ofMinutes(1)) {
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@ -115,12 +121,13 @@ class Game(
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return
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}
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broadcast { it.sendLang("game_end") }
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broadcast {
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it.sendLang("game_end")
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}
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//TODO restart game logic
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}
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fun broadcast(action: (Player) -> Unit) {
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players.forEach(action)
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}
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}
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@ -1,5 +1,6 @@
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package cc.maxmc.blastingcrisis.game
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import cc.maxmc.blastingcrisis.command.DebugCommand
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import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule.ActionType.BREAK
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import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule.ActionType.PLACE
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import cc.maxmc.blastingcrisis.misc.EnhancedLinkedList
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@ -15,17 +16,19 @@ typealias PlaceBreakRule = (GamePlaceBreakRule.GamePlaceBreakEvent) -> GamePlace
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class GamePlaceBreakRule(val game: Game) {
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enum class ActionType {
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PLACE,
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BREAK
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PLACE, BREAK
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}
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enum class MatchResult {
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DEFAULT,
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ALLOW,
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DENY
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DEFAULT, ALLOW, DENY
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}
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data class GamePlaceBreakEvent(val player: Player, val actionType: ActionType, val loc: Location, val type: XMaterial)
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data class GamePlaceBreakEvent(
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val player: Player,
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val actionType: ActionType,
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val loc: Location,
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val type: XMaterial
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)
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private val rules = HashMap<String, PlaceBreakRule>()
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private val rulesPriority = EnhancedLinkedList<String>()
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@ -52,25 +55,21 @@ class GamePlaceBreakRule(val game: Game) {
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}
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fun addRuleLast(
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name: String,
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rule: PlaceBreakRule
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name: String, rule: PlaceBreakRule
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) {
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recordRule(name, rule)
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rulesPriority.addLast(name)
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}
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fun addRuleFirst(
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name: String,
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rule: PlaceBreakRule
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name: String, rule: PlaceBreakRule
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) {
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recordRule(name, rule)
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rulesPriority.addFirst(name)
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}
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fun addRuleBefore(
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base: String,
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name: String,
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rule: PlaceBreakRule
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base: String, name: String, rule: PlaceBreakRule
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) {
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recordRule(name, rule)
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rulesPriority.addBefore(base, name)
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@ -78,9 +77,7 @@ class GamePlaceBreakRule(val game: Game) {
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fun addRuleAfter(
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base: String,
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name: String,
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rule: PlaceBreakRule
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base: String, name: String, rule: PlaceBreakRule
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) {
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recordRule(name, rule)
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rulesPriority.addAfter(base, name)
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@ -100,12 +97,10 @@ class GamePlaceBreakRule(val game: Game) {
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// allow enemy wall
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addRuleLast("allow_wall_conditional") { (player, actionType, loc, _) ->
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val team = player.team ?: return@addRuleLast MatchResult.DENY
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val isWall = game.teams
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.map {
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val isWall = game.teams.map {
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it.teamInfo.wall.containsBlock(loc)
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.also { result -> debug("area ${it.teamInfo.wall} contains $loc is $result") }
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}
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.reduce { a, b -> a || b }
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}.reduce { a, b -> a || b }
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if (!isWall) return@addRuleLast MatchResult.DEFAULT
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val isHome = team.teamInfo.wall.containsBlock(loc)
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if ((actionType == BREAK) xor isHome) MatchResult.ALLOW else MatchResult.DENY
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@ -115,16 +110,13 @@ class GamePlaceBreakRule(val game: Game) {
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addRuleFirst("allow_tnt_conditional") { (player, actionType, loc, type) ->
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if (type != XMaterial.TNT) return@addRuleFirst MatchResult.DEFAULT
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val team = player.team ?: return@addRuleFirst MatchResult.DENY
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val isHome = game.teams
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.map {
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val isHome = game.teams.map {
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it.teamInfo.home.containsBlock(loc)
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.also { result -> debug("area ${it.teamInfo.home} contains $loc is $result") }
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}
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.reduce { a, b -> a || b }
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}.reduce { a, b -> a || b }
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if (!isHome) return@addRuleFirst MatchResult.DENY
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val isSelf = team.teamInfo.home.containsBlock(loc)
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if ((actionType == PLACE) xor isSelf) MatchResult.ALLOW else MatchResult.DENY
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}
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}
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}
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@ -29,9 +29,10 @@ class GameScoreboard(val game: Game) {
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appendLine(player.asLangText("scoreboard_team_info", it.teamInfo.name, it.villager.health))
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}
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}
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val eventName = player.asLangText("event_${event.second}")
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player.asLangText(
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"scoreboard_start",
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event.second,
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eventName,
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"${event.first.inWholeMinutes}:${event.first.inWholeSeconds}",
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teamMessage,
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player.team?.villager?.health ?: throw IllegalStateException("player ${player.name} has no team."),
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@ -43,7 +44,5 @@ class GameScoreboard(val game: Game) {
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}
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player.sendScoreboard(*scoreboardText.lines().toTypedArray())
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}
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}
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@ -1,6 +1,7 @@
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package cc.maxmc.blastingcrisis.game
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import cc.maxmc.blastingcrisis.configuration.GlobalSettings
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import cc.maxmc.blastingcrisis.misc.debug
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import cc.maxmc.blastingcrisis.misc.toEntityLocation
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import cc.maxmc.blastingcrisis.packet.BEntityVillager
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import org.bukkit.Bukkit
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@ -42,6 +43,7 @@ class TeamVillager(private val team: GameTeam) {
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}
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fun respawn(player: Player) {
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debug("respawning for ${player.name}")
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packetVillager.respawnForPlayer(player)
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}
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@ -17,10 +17,12 @@ import org.bukkit.event.entity.ExplosionPrimeEvent
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import org.bukkit.event.entity.FoodLevelChangeEvent
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import org.bukkit.event.player.PlayerInteractEvent
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import org.bukkit.event.player.PlayerMoveEvent
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import org.bukkit.event.player.PlayerQuitEvent
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import org.bukkit.event.player.PlayerRespawnEvent
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import taboolib.common.platform.event.EventPriority
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import taboolib.common.platform.event.SubscribeEvent
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import taboolib.library.xseries.XMaterial
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import taboolib.platform.util.buildItem
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import taboolib.platform.util.sendLang
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object GameListener {
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@ -57,7 +59,7 @@ object GameListener {
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}
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}
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@SubscribeEvent
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@SubscribeEvent(priority = EventPriority.LOW)
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fun onBreak(breakEvent: BlockBreakEvent) {
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val loc = breakEvent.block.location ?: return
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val player = breakEvent.player ?: return
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@ -72,7 +74,7 @@ object GameListener {
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player.sendLang("game_cant_break_block")
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}
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@SubscribeEvent
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@SubscribeEvent(priority = EventPriority.LOW)
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fun onPlace(placeEvent: BlockPlaceEvent) {
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val loc = placeEvent.block.location ?: return
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val player = placeEvent.player ?: return
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@ -90,8 +92,8 @@ object GameListener {
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@SubscribeEvent
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fun onRespawn(respawnEvent: PlayerRespawnEvent) {
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val team = respawnEvent.player.team ?: return // ignore none game player
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GameManager.currentGame.respawnPlayer(respawnEvent.player)
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respawnEvent.respawnLocation = team.teamInfo.spawn.toEntityLocation()
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GameManager.currentGame.respawnPlayer(respawnEvent.player)
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}
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// @SubscribeEvent
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@ -117,4 +119,25 @@ object GameListener {
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tntPlace.block.type = Material.AIR
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loc.world.spawnEntity(loc.clone().apply { y += 0.5 }, EntityType.PRIMED_TNT)
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}
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@SubscribeEvent
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fun onLeft(leftEvent: PlayerQuitEvent) {
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if (!GameManager.currentGame.players.contains(leftEvent.player)) return
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GameManager.currentGame.leave(leftEvent.player)
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}
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private val ores = mapOf(Material.IRON_ORE to Material.IRON_INGOT, Material.GOLD_ORE to Material.GOLD_INGOT)
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@SubscribeEvent(ignoreCancelled = true)
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fun autoSmelt(breakEvent: BlockBreakEvent) {
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if (!GameManager.currentGame.players.contains(breakEvent.player)) return
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val type = breakEvent.block.type
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val loc = breakEvent.block.location
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if (!ores.containsKey(type)) return
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debug("Auto Smelting: ${breakEvent.block.type}")
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breakEvent.block.type = Material.AIR
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breakEvent.isCancelled = true
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loc.world.dropItemNaturally(loc.toEntityLocation().apply { y += 0.5 }, buildItem(ores[type]!!))
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}
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}
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@ -32,9 +32,9 @@ class Area(loc1: Location, loc2: Location) : ConfigurationSerializable {
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*/
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fun contains(location: Location): Boolean {
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if (location.world != locTop.world) return false
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if (location.x !in (locMin.x - 1)..(locTop.x + 1)) return false
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if (location.x !in (locMin.x)..(locTop.x + 1)) return false
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if (location.y !in locMin.y..locTop.y + 1) return false
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return location.z in (locMin.z - 1)..(locTop.z + 1)
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return location.z in (locMin.z)..(locTop.z + 1)
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}
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fun containsBlock(location: Location): Boolean {
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|
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@ -1,11 +1,13 @@
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package cc.maxmc.blastingcrisis.packet
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import cc.maxmc.blastingcrisis.listener.BEntityInteract
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import cc.maxmc.blastingcrisis.misc.debug
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import gnu.trove.TDecorators
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import gnu.trove.map.hash.TIntObjectHashMap
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import net.minecraft.server.v1_8_R3.*
|
||||
import org.bukkit.Location
|
||||
import org.bukkit.entity.Player
|
||||
import taboolib.common.platform.function.submit
|
||||
import taboolib.common.util.random
|
||||
import taboolib.library.reflex.Reflex.Companion.getProperty
|
||||
import taboolib.library.reflex.Reflex.Companion.setProperty
|
||||
|
|
@ -73,9 +75,9 @@ abstract class BEntity(var loc: Location, val entityType: Int) {
|
|||
}
|
||||
|
||||
fun respawnForPlayer(player: Player) {
|
||||
println(viewers)
|
||||
debug(viewers.toString())
|
||||
if (!viewers.contains(player)) return
|
||||
println("Respawning?")
|
||||
debug("Respawning?")
|
||||
removeViewer(player)
|
||||
addViewer(player)
|
||||
}
|
||||
|
|
|
|||
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Reference in New Issue