package cc.maxmc.blastingcrisis import cc.maxmc.blastingcrisis.command.DebugCommand import cc.maxmc.blastingcrisis.game.Game import cc.maxmc.blastingcrisis.map.GameMap import cc.maxmc.blastingcrisis.map.MapTeam import cc.maxmc.blastingcrisis.misc.Area import cc.maxmc.blastingcrisis.misc.GameManager import cc.maxmc.blastingcrisis.misc.info import cc.maxmc.blastingcrisis.misc.pluginScope import kotlinx.coroutines.cancel import org.bukkit.Bukkit import org.bukkit.ChatColor import org.bukkit.Location import taboolib.common.env.RuntimeDependency import taboolib.common.platform.Plugin @RuntimeDependency( "org.jetbrains.kotlinx:kotlinx-coroutines-core:1.6.4", ) object BlastingCrisis : Plugin() { override fun onEnable() { info("§a| §7Loading BlastingCrisis") DebugCommand.debug("debugcmd") info("§a| §7Loading BlastingCrisis") createDefaultGame() } override fun onDisable() { pluginScope.cancel() } private fun createDefaultGame() { fun location(x: Int, y: Int, z: Int) = Location(Bukkit.getWorlds().first(), x.toDouble(), y.toDouble(), z.toDouble()) val teamRed = MapTeam( "红队", ChatColor.RED, location(0, 72, -44), location(0, 72, -44), location(-8, 73, -47), Area(location(14, 72, -48), location(-13, 78, -34)), Area(location(-13, 78, -33), location(13, 72, -33)), Area(location(-13, 78, -32), location(13, 71, -1)), Area(location(7, 72, -45), location(9, 74, -48)), listOf( Area(location(15, 72, -1), location(19, 78, -48)), Area(location(19, 78, -48), location(-15, 72, -1)) ), ) val teamGreen = MapTeam( "绿队", ChatColor.GREEN, location(0, 72, 44), location(0, 72, 44), location(8, 73, 47), Area(location(-14, 72, 48), location(13, 78, 34)), Area(location(13, 78, 33), location(-13, 72, 33)), Area(location(13, 78, 32), location(-13, 71, 1)), Area(location(-7, 72, 45), location(-9, 74, 48)), listOf( Area(location(-15, 72, 1), location(-19, 78, 48)), Area(location(-19, 78, 48), location(15, 72, 1)) ), ) val map = GameMap( "test", Area(location(20, 70, -49), location(-20, 79, 49)), Area(location(-13, 78, 0), location(13, 72, 0)), listOf( teamRed, teamGreen ), 1 ) DebugCommand.game = Game(map) GameManager.currentGame = DebugCommand.game } }