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No commits in common. "a063e8c6dd90f535aae378690c93f0d85a2ecdc7" and "1d753801dd32efef89925d1dcbf12aaf7e58fc9d" have entirely different histories.

23 changed files with 87 additions and 1633 deletions

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@ -1,15 +1,15 @@
job("Build and run tests") { job("Build and run tests") {
// run 'gradlew build' // run 'gradlew build'
gradlew("azul/zulu-openjdk:17", "build", "--no-daemon") { gradlew("azul/zulu-openjdk:17", "build", "--no-daemon") {
// mountDir = "/root" mountDir = "/root"
// cache { cache {
// storeKey = "dot-gradle" storeKey = "dot-gradle"
// localPath = "/root/.gradle" localPath = "/root/.gradle"
// } }
fileArtifacts { fileArtifacts {
localPath = "build/libs/*" localPath = "build/libs"
archive = true archive = false
remotePath = "{{ run:number }}/build" remotePath = "{{ run:number }}/build"
onStatus = OnStatus.SUCCESS onStatus = OnStatus.SUCCESS
} }

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@ -1,9 +1,8 @@
import io.izzel.taboolib.gradle.* import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
plugins { plugins {
kotlin("jvm") version "2.0.0" kotlin("jvm") version "1.7.20"
id("io.izzel.taboolib") version "2.0.11" id("io.izzel.taboolib") version "1.50"
} }
group = "cc.maxmc.blastingcrisis" group = "cc.maxmc.blastingcrisis"
@ -12,14 +11,12 @@ version = "1.0-SNAPSHOT"
repositories { repositories {
mavenCentral() mavenCentral()
mavenLocal() mavenLocal()
maven("https://repo.vip.maxmc.cc:30443/releases")
} }
dependencies { dependencies {
implementation(kotlin("stdlib")) implementation(kotlin("stdlib"))
implementation("org.jetbrains.kotlinx:kotlinx-coroutines-core:1.9.0-RC") implementation("org.jetbrains.kotlinx:kotlinx-coroutines-core:1.6.4")
implementation("ink.ptms.core:v10800:10800") implementation("ink.ptms.core:v10800:10800")
// taboo("cc.maxmc.agones:AgonesKt:0.1.3")
// implementation("ink.ptms.core:v11200:11200") // implementation("ink.ptms.core:v11200:11200")
} }
@ -30,22 +27,16 @@ taboolib {
name("TONY_All") name("TONY_All")
} }
} }
env { install("common", "common-5")
// install("common", "common-5") install("platform-bukkit")
install(BUKKIT_ALL) install("module-nms", "module-nms-util")
install(NMS, NMS_UTIL) install("module-chat", "module-lang", "module-configuration")
install(CHAT, LANG, CONFIGURATION)
}
// classifier = null classifier = null
// options("skip-kotlin-relocate") options("skip-kotlin-relocate")
version { version = "6.0.10-12"
taboolib = "6.1.1"
}
} }
kotlin { tasks.withType<KotlinCompile> {
compilerOptions { kotlinOptions.jvmTarget = "1.8"
jvmTarget = JvmTarget.JVM_1_8
}
} }

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@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.2-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

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@ -9,13 +9,11 @@ import cc.maxmc.blastingcrisis.misc.GameManager
import cc.maxmc.blastingcrisis.misc.info import cc.maxmc.blastingcrisis.misc.info
import cc.maxmc.blastingcrisis.misc.pluginScope import cc.maxmc.blastingcrisis.misc.pluginScope
import kotlinx.coroutines.cancel import kotlinx.coroutines.cancel
import kotlinx.coroutines.launch
import org.bukkit.Bukkit import org.bukkit.Bukkit
import org.bukkit.ChatColor import org.bukkit.ChatColor
import org.bukkit.Location import org.bukkit.Location
import taboolib.common.env.RuntimeDependency import taboolib.common.env.RuntimeDependency
import taboolib.common.platform.Plugin import taboolib.common.platform.Plugin
import taboolib.common.platform.function.submit
@RuntimeDependency( @RuntimeDependency(
"org.jetbrains.kotlinx:kotlinx-coroutines-core:1.6.4", "org.jetbrains.kotlinx:kotlinx-coroutines-core:1.6.4",
@ -25,21 +23,9 @@ object BlastingCrisis : Plugin() {
info("§a| §7Loading BlastingCrisis") info("§a| §7Loading BlastingCrisis")
DebugCommand.debug("debugcmd") DebugCommand.debug("debugcmd")
createDefaultGame() createDefaultGame()
submit(delay = 1) {
pluginScope.launch {
// AgonesSDK().use { sdk ->
// sdk.ready()
// }
}
}
} }
override fun onDisable() { override fun onDisable() {
pluginScope.launch {
// AgonesSDK().use { sdk ->
// sdk.shutdown()
// }
}
pluginScope.cancel() pluginScope.cancel()
} }
@ -58,7 +44,8 @@ object BlastingCrisis : Plugin() {
Area(location(-13, 78, -32), location(13, 72, -1)), Area(location(-13, 78, -32), location(13, 72, -1)),
Area(location(7, 72, -45), location(9, 74, -48)), Area(location(7, 72, -45), location(9, 74, -48)),
listOf( listOf(
Area(location(15, 72, -1), location(19, 78, -48)), Area(location(-19, 78, -48), location(-15, 72, -1)) Area(location(15, 72, -1), location(19, 78, -48)),
Area(location(-19, 78, -48), location(-15, 72, -1))
), ),
) )
val teamGreen = MapTeam( val teamGreen = MapTeam(
@ -72,7 +59,8 @@ object BlastingCrisis : Plugin() {
Area(location(13, 78, 32), location(-13, 72, 1)), Area(location(13, 78, 32), location(-13, 72, 1)),
Area(location(-7, 72, 45), location(-9, 74, 48)), Area(location(-7, 72, 45), location(-9, 74, 48)),
listOf( listOf(
Area(location(-15, 72, 1), location(-19, 78, 48)), Area(location(19, 78, 48), location(15, 72, 1)) Area(location(-15, 72, 1), location(-19, 78, 48)),
Area(location(19, 78, 48), location(15, 72, 1))
), ),
) )
val map = GameMap( val map = GameMap(
@ -82,12 +70,7 @@ object BlastingCrisis : Plugin() {
listOf( listOf(
teamRed, teamGreen teamRed, teamGreen
), ),
1, 1
"default",
listOf(
location(-5, 72, -44), location(5, 72, -44), location(0, 72, -48),
location(-5, 72, 44), location(5, 72, 44), location(0, 72, 48)
)
) )
DebugCommand.game = Game(map) DebugCommand.game = Game(map)
GameManager.currentGame = DebugCommand.game GameManager.currentGame = DebugCommand.game

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@ -4,7 +4,6 @@ import cc.maxmc.blastingcrisis.game.Game
import cc.maxmc.blastingcrisis.game.GameOreGenerator import cc.maxmc.blastingcrisis.game.GameOreGenerator
import cc.maxmc.blastingcrisis.game.GameState import cc.maxmc.blastingcrisis.game.GameState
import cc.maxmc.blastingcrisis.misc.Area import cc.maxmc.blastingcrisis.misc.Area
import cc.maxmc.blastingcrisis.misc.UniArea
import cc.maxmc.blastingcrisis.packet.BEntityVillager import cc.maxmc.blastingcrisis.packet.BEntityVillager
import kotlinx.coroutines.cancel import kotlinx.coroutines.cancel
import org.bukkit.Bukkit import org.bukkit.Bukkit
@ -78,12 +77,6 @@ object DebugCommand {
} }
} }
literal("respawn") {
execute<Player> { sender, _, _ ->
villager.spawnForPlayer(sender)
}
}
literal("rename") { literal("rename") {
dynamic { dynamic {
execute<Player> { _, _, arg -> execute<Player> { _, _, arg ->
@ -123,7 +116,7 @@ object DebugCommand {
println("saved") println("saved")
val config = Configuration.loadFromFile(File(getDataFolder(), "ore-generators/default.yml")) val config = Configuration.loadFromFile(File(getDataFolder(), "ore-generators/default.yml"))
val gen = GameOreGenerator(config) val gen = GameOreGenerator(config)
val job = gen.enable(UniArea(listOf(area))) val job = gen.enable(area)
Bukkit.getScheduler().runTaskLater(BukkitPlugin.getInstance(), { Bukkit.getScheduler().runTaskLater(BukkitPlugin.getInstance(), {
job.cancel("Stop by hand") job.cancel("Stop by hand")
}, 60 * 20) }, 60 * 20)

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@ -8,10 +8,7 @@ object GlobalSettings {
lateinit var settings: Configuration lateinit var settings: Configuration
val timeToStart val timeToStart
get() = settings.getInt("time_to_start") get() = settings.getInt("time-to-start")
val itemGenDelay
get() = settings.getLong("item_gen_delay")
object GameSettings { object GameSettings {
val villagerMaxHealth val villagerMaxHealth

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@ -1,13 +1,10 @@
package cc.maxmc.blastingcrisis.debug package cc.maxmc.blastingcrisis.debug
import net.minecraft.server.v1_8_R3.PacketPlayOutEntityDestroy
import net.minecraft.server.v1_8_R3.PacketPlayOutSpawnEntityLiving import net.minecraft.server.v1_8_R3.PacketPlayOutSpawnEntityLiving
import org.bukkit.Bukkit import org.bukkit.Bukkit
import taboolib.common.platform.event.SubscribeEvent import taboolib.common.platform.event.SubscribeEvent
import taboolib.library.reflex.Reflex.Companion.getProperty
import taboolib.module.nms.PacketSendEvent import taboolib.module.nms.PacketSendEvent
import taboolib.platform.BukkitPlugin import taboolib.platform.BukkitPlugin
import taboolib.platform.util.broadcast
object DListener { object DListener {
@SubscribeEvent @SubscribeEvent
@ -15,18 +12,13 @@ object DListener {
Bukkit.getScheduler().runTask(BukkitPlugin.getInstance()) { Bukkit.getScheduler().runTask(BukkitPlugin.getInstance()) {
if (it.player.name != "TONY_All") return@runTask if (it.player.name != "TONY_All") return@runTask
// val source = it.packet.source // val source = it.packet.source
// if (!it.packet.name.lowercase().contains("entity")) return@runTask if (!it.packet.name.lowercase().contains("entity")) return@runTask
val pname = listOf("PacketPlayOutSpawnEntityLiving", "PacketPlayOutEntityDestroy") // println(it.packet.name)
if (pname.contains(it.packet.name)) println(it.packet.name) if (it.packet.source !is PacketPlayOutSpawnEntityLiving) {
return@runTask
if (it.packet.source is PacketPlayOutSpawnEntityLiving) {
it.packet.source.getProperty<Int>("a")!!.broadcast()
it.packet.source.getProperty<Int>("b")!!.broadcast()
}
if (it.packet.source is PacketPlayOutEntityDestroy) {
it.packet.source.getProperty<IntArray>("a")!!.contentToString().broadcast()
} }
// it.packet.source.getProperty<Int>("a")!!.broadcast()
// it.packet.source.getProperty<Int>("b")!!.broadcast()
} }
} }
} }

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@ -1,11 +1,7 @@
package cc.maxmc.blastingcrisis.game package cc.maxmc.blastingcrisis.game
import cc.maxmc.blastingcrisis.map.GameMap import cc.maxmc.blastingcrisis.map.GameMap
import cc.maxmc.blastingcrisis.misc.Area
import cc.maxmc.blastingcrisis.misc.BlockGenManager
import cc.maxmc.blastingcrisis.misc.UniArea
import cc.maxmc.blastingcrisis.misc.debug import cc.maxmc.blastingcrisis.misc.debug
import kotlinx.coroutines.Job
import org.bukkit.Material import org.bukkit.Material
import org.bukkit.entity.Player import org.bukkit.entity.Player
import taboolib.common.platform.function.submit import taboolib.common.platform.function.submit
@ -20,10 +16,7 @@ class Game(
val timer: GameTimer = GameTimer(this) val timer: GameTimer = GameTimer(this)
val players = ArrayList<Player>() val players = ArrayList<Player>()
val placeBreakRule = GamePlaceBreakRule(this) val placeBreakRule = GamePlaceBreakRule(this)
val generator = BlockGenManager.getGenerator(map.blockGen)!!
var state: GameState = GameState.WAITING var state: GameState = GameState.WAITING
private lateinit var oreGenJob: Job
private lateinit var itemGenJob: List<Job>
private fun autoJoinTeam() { private fun autoJoinTeam() {
players.filter { it.team == null }.shuffled().forEach { players.filter { it.team == null }.shuffled().forEach {
@ -53,21 +46,16 @@ class Game(
checkEnd() checkEnd()
} }
fun respawnPlayer(player: Player) {
teams.forEach { it.villager.respawn(player) }
}
fun start() { fun start() {
debug("game ${map.name} started.") debug("game ${map.name} started.")
placeBreakRule.loadDefaultRule() placeBreakRule.loadDefaultRule()
// startOreGen()
// startItemGen()
state = GameState.START state = GameState.START
timer.startTimer() timer.startTimer()
timer.submitEvent("wall_fall", Duration.ofMinutes(1)) { timer.submitEvent("wall_fall", Duration.ofMinutes(1)) {
broadcast { it.sendLang("game_wall_fall") } broadcast { it.sendLang("game_wall_fall") }
placeBreakRule.addRuleLast("allow_center_wall") { (_, _, loc, _) -> placeBreakRule.addRule("allow_center_wall") { _, _, loc ->
if (map.wall.contains(loc)) GamePlaceBreakRule.MatchResult.ALLOW else GamePlaceBreakRule.MatchResult.DEFAULT map.wall.contains(loc)
} }
submit { submit {
map.wall.forBlocksInArea().forEach { map.wall.forBlocksInArea().forEach {
@ -94,22 +82,6 @@ class Game(
} }
} }
private fun startOreGen() {
val mines = map.teams.fold(ArrayList<Area>()) { list, team ->
list += team.mine
list += team.sides
list
}
oreGenJob = generator.enable(UniArea(mines))
}
private fun startItemGen() {
val generator = GameItemGenerator(Material.LOG)
itemGenJob = map.itemGen.map {
generator.generate(it)
}
}
fun checkEnd() { fun checkEnd() {
if (teams.filter { it.teamSurvive }.size > 1) { if (teams.filter { it.teamSurvive }.size > 1) {
return return

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@ -1,31 +0,0 @@
package cc.maxmc.blastingcrisis.game
import cc.maxmc.blastingcrisis.configuration.GlobalSettings
import cc.maxmc.blastingcrisis.misc.debug
import cc.maxmc.blastingcrisis.misc.pluginScope
import cc.maxmc.blastingcrisis.misc.toEntityLocation
import kotlinx.coroutines.Job
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import org.bukkit.Bukkit
import org.bukkit.Location
import org.bukkit.Material
import org.bukkit.inventory.ItemStack
import org.bukkit.util.Vector
import taboolib.platform.BukkitPlugin
class GameItemGenerator(val type: Material) {
fun generate(location: Location): Job = pluginScope.launch {
while (true) {
Bukkit.getScheduler().runTask(BukkitPlugin.getInstance()) {
val item = location.world.dropItem(location.toEntityLocation(), ItemStack(type))
item.teleport(location.toEntityLocation())
item.velocity = Vector(0.0, 0.2, 0.0)
debug("Generate Item at ${location.toVector()}")
}
delay(GlobalSettings.itemGenDelay * 50)
}
}
}

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@ -1,6 +1,9 @@
package cc.maxmc.blastingcrisis.game package cc.maxmc.blastingcrisis.game
import cc.maxmc.blastingcrisis.misc.* import cc.maxmc.blastingcrisis.misc.Area
import cc.maxmc.blastingcrisis.misc.WeightRandom
import cc.maxmc.blastingcrisis.misc.debug
import cc.maxmc.blastingcrisis.misc.pluginScope
import kotlinx.coroutines.Job import kotlinx.coroutines.Job
import kotlinx.coroutines.delay import kotlinx.coroutines.delay
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
@ -21,14 +24,13 @@ class GameOreGenerator(config: Configuration) {
} }
private val random = WeightRandom(ores.map { it.key to it.value }) private val random = WeightRandom(ores.map { it.key to it.value })
fun enable(area: UniArea): Job { fun enable(area: Area): Job {
return pluginScope.launch { return pluginScope.launch {
while (true) { while (true) {
val targetArea = area.randomizer.random() val airPercent = area.getAirPercentage()
val airPercent = targetArea.getAirPercentage()
debug("remain air: $airPercent.") debug("remain air: $airPercent.")
if (airPercent > 0.5) { if (airPercent > 0.5) {
generate(targetArea) generate(area)
} }
delay(rate * 50L) delay(rate * 50L)
} }
@ -52,5 +54,4 @@ class GameOreGenerator(config: Configuration) {
return generate(area, times + 1) return generate(area, times + 1)
} }
} }
} }

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@ -1,41 +1,24 @@
package cc.maxmc.blastingcrisis.game package cc.maxmc.blastingcrisis.game
import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule.ActionType.BREAK import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule.ActionType.BREAK
import cc.maxmc.blastingcrisis.game.GamePlaceBreakRule.ActionType.PLACE
import cc.maxmc.blastingcrisis.misc.EnhancedLinkedList
import cc.maxmc.blastingcrisis.misc.debug import cc.maxmc.blastingcrisis.misc.debug
import org.bukkit.Location import org.bukkit.Location
import org.bukkit.entity.Player import org.bukkit.entity.Player
import taboolib.library.xseries.XMaterial import taboolib.library.xseries.XMaterial
typealias PlaceBreakRule = (GamePlaceBreakRule.GamePlaceBreakEvent) -> GamePlaceBreakRule.MatchResult
@Suppress("unused") // API
class GamePlaceBreakRule(val game: Game) { class GamePlaceBreakRule(val game: Game) {
enum class ActionType { enum class ActionType {
PLACE, PLACE,
BREAK BREAK
} }
enum class MatchResult { private val rules = HashMap<String, (Player, ActionType, Location, XMaterial) -> Boolean>()
DEFAULT,
ALLOW,
DENY
}
data class GamePlaceBreakEvent(val player: Player, val actionType: ActionType, val loc: Location, val type: XMaterial)
private val rules = HashMap<String, PlaceBreakRule>()
private val rulesPriority = EnhancedLinkedList<String>()
fun matchRule(player: Player, actionType: ActionType, location: Location, type: XMaterial): Boolean { fun matchRule(player: Player, actionType: ActionType, location: Location, type: XMaterial): Boolean {
// match rules // match rules
rules.forEach { (name, func) -> rules.forEach { (name, func) ->
val result = func(GamePlaceBreakEvent(player, actionType, location, type)) if (func(player, actionType, location, type)) {
if (result != MatchResult.DEFAULT) {
debug("Hit rule $name") debug("Hit rule $name")
return result == MatchResult.ALLOW return true
} }
} }
@ -43,7 +26,10 @@ class GamePlaceBreakRule(val game: Game) {
return false return false
} }
private fun recordRule(name: String, rule: PlaceBreakRule) { fun addRule(
name: String,
rule: (player: Player, actionType: ActionType, loc: Location, type: XMaterial) -> Boolean
) {
if (rules.containsKey(name)) { if (rules.containsKey(name)) {
throw IllegalArgumentException("Rule $name already exists.") throw IllegalArgumentException("Rule $name already exists.")
} }
@ -51,80 +37,42 @@ class GamePlaceBreakRule(val game: Game) {
rules[name] = rule rules[name] = rule
} }
fun addRuleLast(
name: String,
rule: PlaceBreakRule
) {
recordRule(name, rule)
rulesPriority.addLast(name)
}
fun addRuleFirst(
name: String,
rule: PlaceBreakRule
) {
recordRule(name, rule)
rulesPriority.addFirst(name)
}
fun addRuleBefore(
base: String,
name: String,
rule: PlaceBreakRule
) {
recordRule(name, rule)
rulesPriority.addBefore(base, name)
}
fun addRuleAfter(
base: String,
name: String,
rule: PlaceBreakRule
) {
recordRule(name, rule)
rulesPriority.addAfter(base, name)
}
fun loadDefaultRule() { fun loadDefaultRule() {
// allow mine // allow mine
addRuleLast("allow_mine") { (_, _, loc, _) -> addRule("allow_mine") { _, _, loc, _ ->
val result = game.map.teams.flatMap { game.map.teams.flatMap {
it.sides + it.mine it.sides + it.mine
}.map { }.map {
it.containsBlock(loc) it.containsBlock(loc)
}.reduce { a, b -> a || b } }.reduce { a, b -> a || b }
if (result) MatchResult.ALLOW else MatchResult.DEFAULT
} }
// allow enemy wall // allow enemy wall
addRuleLast("allow_wall_conditional") { (player, actionType, loc, _) -> addRule("allow_wall_conditional") { player, actionType, loc, _ ->
val team = player.team ?: return@addRuleLast MatchResult.DENY val team = player.team ?: return@addRule false
val isWall = game.teams val isWall = game.teams
.map { .map {
it.teamInfo.wall.containsBlock(loc) it.teamInfo.wall.containsBlock(loc)
.also { result -> debug("area ${it.teamInfo.wall} contains $loc is $result") } .also { result -> debug("area ${it.teamInfo.wall} contains $loc is $result") }
} }
.reduce { a, b -> a || b } .reduce { a, b -> a || b }
if (!isWall) return@addRuleLast MatchResult.DEFAULT if (!isWall) return@addRule false
val isHome = team.teamInfo.wall.containsBlock(loc) val isHome = team.teamInfo.wall.containsBlock(loc)
if ((actionType == BREAK) xor isHome) MatchResult.ALLOW else MatchResult.DENY (actionType == BREAK) xor isHome
} }
// allow tnt in enemy's home addRule("allow_tnt_conditional") { player, actionType, loc, type ->
addRuleFirst("allow_tnt_conditional") { (player, actionType, loc, type) -> if (actionType == BREAK) return@addRule false
if (type != XMaterial.TNT) return@addRuleFirst MatchResult.DEFAULT if (type != XMaterial.TNT) return@addRule false
val team = player.team ?: return@addRuleFirst MatchResult.DENY val team = player.team ?: return@addRule false
val isHome = game.teams val isHome = game.teams
.map { .map {
it.teamInfo.home.containsBlock(loc) it.teamInfo.home.containsBlock(loc)
.also { result -> debug("area ${it.teamInfo.home} contains $loc is $result") } .also { result -> debug("area ${it.teamInfo.home} contains $loc is $result") }
} }
.reduce { a, b -> a || b } .reduce { a, b -> a || b }
if (!isHome) return@addRuleFirst MatchResult.DENY if (!isHome) return@addRule false
val isSelf = team.teamInfo.home.containsBlock(loc) return@addRule !team.teamInfo.home.containsBlock(loc)
if ((actionType == PLACE) xor isSelf) MatchResult.ALLOW else MatchResult.DENY
} }
} }
} }

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@ -3,7 +3,7 @@ package cc.maxmc.blastingcrisis.game
import cc.maxmc.blastingcrisis.listener.GameListener import cc.maxmc.blastingcrisis.listener.GameListener
import cc.maxmc.blastingcrisis.map.MapTeam import cc.maxmc.blastingcrisis.map.MapTeam
import cc.maxmc.blastingcrisis.misc.debug import cc.maxmc.blastingcrisis.misc.debug
import cc.maxmc.blastingcrisis.misc.toEntityLocation import cc.maxmc.blastingcrisis.misc.toPlayerLocation
import org.bukkit.entity.Player import org.bukkit.entity.Player
import taboolib.platform.util.sendLang import taboolib.platform.util.sendLang
@ -15,7 +15,7 @@ class GameTeam(val game: Game, val teamInfo: MapTeam) {
private set private set
fun start() { fun start() {
players.forEach { it.teleport(teamInfo.spawn.toEntityLocation()) } players.forEach { it.teleport(teamInfo.spawn.toPlayerLocation()) }
villager.spawn() villager.spawn()
GameListener.interactSubscribed[teamInfo.upgrade] = { GameListener.interactSubscribed[teamInfo.upgrade] = {
debug("interact team ${teamInfo.name} upgrade.") debug("interact team ${teamInfo.name} upgrade.")
@ -24,7 +24,7 @@ class GameTeam(val game: Game, val teamInfo: MapTeam) {
val player = it.player ?: throw IllegalStateException("Bukkit API LOL") val player = it.player ?: throw IllegalStateException("Bukkit API LOL")
debug("teleporting $player to battle field") debug("teleporting $player to battle field")
val team = player.team ?: throw IllegalStateException("Player ${player.name} should have a team") val team = player.team ?: throw IllegalStateException("Player ${player.name} should have a team")
player.teleport(team.teamInfo.mine.randomLocationRestrict().toEntityLocation()) player.teleport(team.teamInfo.mine.randomLocation().toPlayerLocation())
}) })
} }

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@ -1,15 +1,14 @@
package cc.maxmc.blastingcrisis.game package cc.maxmc.blastingcrisis.game
import cc.maxmc.blastingcrisis.configuration.GlobalSettings import cc.maxmc.blastingcrisis.configuration.GlobalSettings
import cc.maxmc.blastingcrisis.misc.toEntityLocation import cc.maxmc.blastingcrisis.misc.toPlayerLocation
import cc.maxmc.blastingcrisis.packet.BEntityVillager import cc.maxmc.blastingcrisis.packet.BEntityVillager
import org.bukkit.Bukkit import org.bukkit.Bukkit
import org.bukkit.entity.Player
import taboolib.platform.BukkitPlugin import taboolib.platform.BukkitPlugin
import taboolib.platform.util.asLangText import taboolib.platform.util.asLangText
class TeamVillager(private val team: GameTeam) { class TeamVillager(private val team: GameTeam) {
private val packetVillager = BEntityVillager.create(team.teamInfo.villager.toEntityLocation()) private val packetVillager = BEntityVillager.create(team.teamInfo.villager.toPlayerLocation())
var health: Int = GlobalSettings.GameSettings.villagerMaxHealth var health: Int = GlobalSettings.GameSettings.villagerMaxHealth
private set private set
@ -41,9 +40,5 @@ class TeamVillager(private val team: GameTeam) {
team.game.checkEnd() team.game.checkEnd()
} }
fun respawn(player: Player) {
packetVillager.respawnForPlayer(player)
}
} }

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@ -5,20 +5,17 @@ import cc.maxmc.blastingcrisis.game.team
import cc.maxmc.blastingcrisis.misc.Area import cc.maxmc.blastingcrisis.misc.Area
import cc.maxmc.blastingcrisis.misc.GameManager import cc.maxmc.blastingcrisis.misc.GameManager
import cc.maxmc.blastingcrisis.misc.debug import cc.maxmc.blastingcrisis.misc.debug
import cc.maxmc.blastingcrisis.misc.toEntityLocation import cc.maxmc.blastingcrisis.misc.toPlayerLocation
import org.bukkit.Location import org.bukkit.Location
import org.bukkit.Material
import org.bukkit.entity.EntityType
import org.bukkit.entity.Player import org.bukkit.entity.Player
import org.bukkit.event.block.BlockBreakEvent import org.bukkit.event.block.BlockBreakEvent
import org.bukkit.event.block.BlockPlaceEvent import org.bukkit.event.block.BlockPlaceEvent
import org.bukkit.event.entity.EntityDamageEvent import org.bukkit.event.entity.EntityDamageEvent
import org.bukkit.event.entity.ExplosionPrimeEvent import org.bukkit.event.entity.EntityExplodeEvent
import org.bukkit.event.entity.FoodLevelChangeEvent import org.bukkit.event.entity.FoodLevelChangeEvent
import org.bukkit.event.player.PlayerInteractEvent import org.bukkit.event.player.PlayerInteractEvent
import org.bukkit.event.player.PlayerMoveEvent import org.bukkit.event.player.PlayerMoveEvent
import org.bukkit.event.player.PlayerRespawnEvent import org.bukkit.event.player.PlayerRespawnEvent
import taboolib.common.platform.event.EventPriority
import taboolib.common.platform.event.SubscribeEvent import taboolib.common.platform.event.SubscribeEvent
import taboolib.library.xseries.XMaterial import taboolib.library.xseries.XMaterial
import taboolib.platform.util.sendLang import taboolib.platform.util.sendLang
@ -42,32 +39,23 @@ object GameListener {
} }
@SubscribeEvent @SubscribeEvent
fun onTNT(tntExplode: ExplosionPrimeEvent) { fun onTNT(tntExplode: EntityExplodeEvent) {
debug("${tntExplode.entityType} exploded at ${tntExplode.entity.location}") debug("${tntExplode.entityType} exploded at ${tntExplode.location}")
tntExplode.radius = 0.0f tntExplode.blockList().clear()
if (!GameManager.currentGame.state.isStarted()) return if (!GameManager.currentGame.state.isStarted()) return
GameManager.currentGame.teams.findLast { GameManager.currentGame.teams.findLast {
it.teamSurvive && it.teamInfo.home.contains(tntExplode.entity.location) it.teamSurvive && it.teamInfo.home.contains(tntExplode.location)
}?.apply { }?.apply {
villager.damage() villager.damage()
debug("team ${teamInfo.name}'s villager damaged") debug("team ${teamInfo.name}'s villager damaged")
} ?: return run { } ?: throw IllegalStateException("TNT Exploded at no team, which shouldn't happen")
debug("§cTNT Exploded at no team, which shouldn't happen")
tntExplode.isCancelled = true
}
} }
@SubscribeEvent @SubscribeEvent
fun onBreak(breakEvent: BlockBreakEvent) { fun onBreak(breakEvent: BlockBreakEvent) {
val loc = breakEvent.block.location ?: return val loc = breakEvent.block.location ?: return
val player = breakEvent.player ?: return val player = breakEvent.player ?: return
if (GameManager.currentGame.placeBreakRule.matchRule( if (GameManager.currentGame.placeBreakRule.matchRule(player, GamePlaceBreakRule.ActionType.BREAK, loc, XMaterial.matchXMaterial(breakEvent.block.type))) return
player,
GamePlaceBreakRule.ActionType.BREAK,
loc,
XMaterial.matchXMaterial(breakEvent.block.type)
)
) return
breakEvent.isCancelled = true breakEvent.isCancelled = true
player.sendLang("game_cant_break_block") player.sendLang("game_cant_break_block")
} }
@ -76,13 +64,7 @@ object GameListener {
fun onPlace(placeEvent: BlockPlaceEvent) { fun onPlace(placeEvent: BlockPlaceEvent) {
val loc = placeEvent.block.location ?: return val loc = placeEvent.block.location ?: return
val player = placeEvent.player ?: return val player = placeEvent.player ?: return
if (GameManager.currentGame.placeBreakRule.matchRule( if (GameManager.currentGame.placeBreakRule.matchRule(player, GamePlaceBreakRule.ActionType.PLACE, loc, XMaterial.matchXMaterial(placeEvent.blockPlaced.type))) return
player,
GamePlaceBreakRule.ActionType.PLACE,
loc,
XMaterial.matchXMaterial(placeEvent.blockPlaced.type)
)
) return
placeEvent.isCancelled = true placeEvent.isCancelled = true
player.sendLang("game_cant_place_block") player.sendLang("game_cant_place_block")
} }
@ -90,11 +72,10 @@ object GameListener {
@SubscribeEvent @SubscribeEvent
fun onRespawn(respawnEvent: PlayerRespawnEvent) { fun onRespawn(respawnEvent: PlayerRespawnEvent) {
val team = respawnEvent.player.team ?: return // ignore none game player val team = respawnEvent.player.team ?: return // ignore none game player
GameManager.currentGame.respawnPlayer(respawnEvent.player) respawnEvent.respawnLocation = team.teamInfo.spawn.toPlayerLocation()
respawnEvent.respawnLocation = team.teamInfo.spawn.toEntityLocation()
} }
// @SubscribeEvent @SubscribeEvent
fun protectDamageBeforeGame(damageEvent: EntityDamageEvent) { fun protectDamageBeforeGame(damageEvent: EntityDamageEvent) {
if (damageEvent.entity !is Player) return // ignore none player entity if (damageEvent.entity !is Player) return // ignore none player entity
if (GameManager.currentGame.state.isStarted()) return if (GameManager.currentGame.state.isStarted()) return
@ -109,12 +90,4 @@ object GameListener {
saturation = 20f saturation = 20f
} }
} }
@SubscribeEvent(EventPriority.HIGH, true)
fun tntIgnite(tntPlace: BlockPlaceEvent) {
if (tntPlace.blockPlaced.type != Material.TNT) return
val loc = tntPlace.blockPlaced.location
tntPlace.block.type = Material.AIR
loc.world.spawnEntity(loc.clone().apply { y += 0.5 }, EntityType.PRIMED_TNT)
}
} }

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@ -1,16 +1,13 @@
package cc.maxmc.blastingcrisis.map package cc.maxmc.blastingcrisis.map
import cc.maxmc.blastingcrisis.misc.Area import cc.maxmc.blastingcrisis.misc.Area
import org.bukkit.Location
class GameMap( class GameMap(
val name: String, val name: String,
val area: Area, val area: Area,
val wall: Area, val wall: Area,
val teams: List<MapTeam>, val teams: List<MapTeam>,
val maxPlayersPerTeam: Int, val maxPlayersPerTeam: Int
val blockGen: String,
val itemGen: List<Location>
) { ) {
val maxPlayer: Int val maxPlayer: Int
get() = maxPlayersPerTeam * teams.size get() = maxPlayersPerTeam * teams.size

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@ -80,7 +80,7 @@ class Area(loc1: Location, loc2: Location) : ConfigurationSerializable {
* *
* @return a random Location that player can stand * @return a random Location that player can stand
*/ */
tailrec fun randomLocationRestrict(): Location { tailrec fun randomLocation(): Location {
val x = random(locMin.blockX, locTop.blockX) val x = random(locMin.blockX, locTop.blockX)
val z = random(locMin.blockZ, locTop.blockZ) val z = random(locMin.blockZ, locTop.blockZ)
for (y in locMin.blockY..locTop.blockY) { for (y in locMin.blockY..locTop.blockY) {
@ -88,21 +88,9 @@ class Area(loc1: Location, loc2: Location) : ConfigurationSerializable {
val add = loc.clone().add(0.0, 1.0, 0.0) val add = loc.clone().add(0.0, 1.0, 0.0)
if (loc.block.type == Material.AIR && add.block.type == Material.AIR) return loc if (loc.block.type == Material.AIR && add.block.type == Material.AIR) return loc
} }
return randomLocationRestrict() return randomLocation()
} }
tailrec fun randomLocationAny(): Location {
val x = random(locMin.blockX, locTop.blockX)
val y = random(locMin.blockY, locTop.blockY)
val z = random(locMin.blockZ, locTop.blockZ)
val loc = Vector(x, y, z).toLocation(locMin.world)
if (loc.block.type == Material.AIR) return loc
return randomLocationAny()
}
fun volume(): Int =
(locTop.blockX - locMin.blockX) * (locTop.blockY - locMin.blockY) * (locTop.blockZ - locMin.blockZ)
override fun equals(other: Any?): Boolean { override fun equals(other: Any?): Boolean {
if (this === other) return true if (this === other) return true
if (javaClass != other?.javaClass) return false if (javaClass != other?.javaClass) return false

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@ -1,25 +0,0 @@
package cc.maxmc.blastingcrisis.misc
import cc.maxmc.blastingcrisis.game.GameOreGenerator
import taboolib.common.platform.function.getDataFolder
import taboolib.module.configuration.Configuration
object BlockGenManager {
private val generators = HashMap<String, GameOreGenerator>()
init {
load()
}
private fun load() {
getDataFolder().resolve("ore-generators").listFiles()!!.forEach {
try {
generators[it.nameWithoutExtension] = GameOreGenerator(Configuration.loadFromFile(it))
} catch (e: Exception) {
info("§c| §7加载矿石生成器 §c${it.nameWithoutExtension} §7时出现错误已跳过.")
}
}
}
fun getGenerator(name: String): GameOreGenerator? = generators[name]
}

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@ -11,7 +11,7 @@ class WeightRandom<K, V : Number>(list: List<Pair<K, V>>) {
init { init {
Preconditions.checkNotNull(list, "list can NOT be null!") Preconditions.checkNotNull(list, "list can NOT be null!")
for (pair in list) { for (pair in list) {
// Preconditions.checkArgument(pair.second.toDouble() > 0, "非法权重值pair=$pair") Preconditions.checkArgument(pair.second.toDouble() > 0, "非法权重值pair=$pair")
val lastWeight: Double = if (weightMap.size == 0) 0.0 else weightMap.lastKey().toDouble() //统一转为double val lastWeight: Double = if (weightMap.size == 0) 0.0 else weightMap.lastKey().toDouble() //统一转为double
weightMap[pair.second.toDouble() + lastWeight] = pair.first //权重累加 weightMap[pair.second.toDouble() + lastWeight] = pair.first //权重累加
} }
@ -24,11 +24,7 @@ class WeightRandom<K, V : Number>(list: List<Pair<K, V>>) {
} }
} }
fun <K, V : Number> List<Pair<K, V>>.weightedRandom(): WeightRandom<K, V> { fun Location.toPlayerLocation(): Location = clone().apply {
return WeightRandom(this)
}
fun Location.toEntityLocation(): Location = clone().apply {
x = blockX + 0.5 x = blockX + 0.5
y = blockY.toDouble() y = blockY.toDouble()
z = blockZ + 0.5 z = blockZ + 0.5

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@ -1,6 +0,0 @@
package cc.maxmc.blastingcrisis.misc
class UniArea(subArea: List<Area>) {
val randomizer = subArea.map { it to it.volume() }.weightedRandom()
}

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@ -11,7 +11,6 @@ import taboolib.library.reflex.Reflex.Companion.getProperty
import taboolib.library.reflex.Reflex.Companion.setProperty import taboolib.library.reflex.Reflex.Companion.setProperty
import taboolib.library.reflex.Reflex.Companion.unsafeInstance import taboolib.library.reflex.Reflex.Companion.unsafeInstance
import taboolib.module.nms.sendPacket import taboolib.module.nms.sendPacket
import taboolib.module.nms.sendPacketBlocking
import java.util.concurrent.atomic.AtomicInteger import java.util.concurrent.atomic.AtomicInteger
import java.util.concurrent.locks.ReentrantReadWriteLock import java.util.concurrent.locks.ReentrantReadWriteLock
@ -59,7 +58,7 @@ abstract class BEntity(var loc: Location, val entityType: Int) {
} }
packet.setProperty("l", dataWatcher) packet.setProperty("l", dataWatcher)
player.sendPacketBlocking(packet) viewers.forEach { it.sendPacket(packet) }
} }
open fun addViewer(viewer: Player) { open fun addViewer(viewer: Player) {
@ -68,18 +67,10 @@ abstract class BEntity(var loc: Location, val entityType: Int) {
} }
open fun removeViewer(viewer: Player) { open fun removeViewer(viewer: Player) {
viewer.sendPacketBlocking(PacketPlayOutEntityDestroy(entityID)) viewer.sendPacket(PacketPlayOutEntityDestroy(entityID))
viewers.remove(viewer) viewers.remove(viewer)
} }
fun respawnForPlayer(player: Player) {
println(viewers)
if (!viewers.contains(player)) return
println("Respawning?")
removeViewer(player)
addViewer(player)
}
fun destroy() { fun destroy() {
ArrayList(viewers).forEach { removeViewer(it) } ArrayList(viewers).forEach { removeViewer(it) }
} }

View File

@ -30,8 +30,6 @@ class BEntityVillager private constructor(loc: Location) : BEntity(loc, 120) {
nameTag.removeViewer(viewer) nameTag.removeViewer(viewer)
} }
override fun DataWatcher.initEntity() { override fun DataWatcher.initEntity() {
a(6, 1.0f) // Health a(6, 1.0f) // Health
a(7, 0) // Potion Effect Color a(7, 0) // Potion Effect Color

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@ -1,10 +1,7 @@
# Time before game start # Time before game start
# Unit: second # Unit: second
time_to_start: 15 time-to-start: 15
# Unit: tick
item_gen_delay: 20
game: game:
villager_max_health: 150 villager_max_health: 150